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1. CCP, no more ****ing expansions, no more "features" please - in EVE General Discussion [original thread]
I'm not keen to venture out in my expensive jump freighter with all this lag about. I'd prefer to trade at Jita too.
- by Ben Avery - at 2009.03.12 17:58:00
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2. Naxxramaholes? - in Missions & Complexes [original thread]
Originally by: Teusa Jaure In short, is this wormhole dealy just a fancy end-game dungeon? In long: When I first heard about the new Apocrypha and the wormholes etc, I was thrilled.. I set out to plan a "survival op" that would find a hol...
- by Ben Avery - at 2009.03.11 19:01:00
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3. Crow 'ranged survivor' setup - opinions please - in Ships and Modules [original thread]
Originally by: Spaztick Just spam Eye of the Tiger lyrics in local while docked. You now have a perfect "ranged" Survivor setup.
- by Ben Avery - at 2009.02.04 20:54:00
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4. Pimped Stiletto setup: would it destroy attacking Warrior II drones? - in Ships and Modules [original thread]
With the Domination Disruptor, I'd like this stiletto to survive as long as possible. Would the ACs be able to take down attacking drones Otherwise, what is the use of the high slots? Should I have a cloak and something else instead [Stilett...
- by Ben Avery - at 2009.02.04 00:26:00
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5. Crow 'ranged survivor' setup - opinions please - in Ships and Modules [original thread]
Edited by: Ben Avery on 03/02/2009 22:47:51 Originally by: Kneebone At least fit the long range scram and try to be somewhat useful. You are better off with a Harpy if this is what you want to do. OK. This setup has a Domination Di...
- by Ben Avery - at 2009.02.03 22:47:00
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6. Crow 'ranged survivor' setup - opinions please - in Ships and Modules [original thread]
Edited by: Ben Avery on 03/02/2009 22:18:35 What do you think about this Crow setup You PvP in any sort of gang, orbit the enemy at 50-60km, and spam them with missiles It only does 79 DPS, 585 volley damage. However, you are so far away...
- by Ben Avery - at 2009.02.03 22:16:00
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7. Best dogfighting interceptor? Examples of each given - in Ships and Modules [original thread]
Edited by: Ben Avery on 03/02/2009 21:17:21 Here is an example of a blaster ranis: [Taranis, Dogfighter - close range: get within 9k fast] Micro Auxiliary Power Core I Overdrive Injector System II Nanofiber Internal Structure II Catalyzed...
- by Ben Avery - at 2009.02.03 21:14:00
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8. Best dogfighting interceptor? Examples of each given - in Ships and Modules [original thread]
Originally by: Arous Drephius Ranis with blasters, MWD, scram AND disruptor. Overheat, get in scram range, shut off their MWD and proceed to smash their face in. This involves getting much closer than the other setups. Isn't this a bi...
- by Ben Avery - at 2009.02.03 20:58:00
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9. Best dogfighting interceptor? Examples of each given - in Ships and Modules [original thread]
Which interceptor is best for dogfighting other frigates (particularly other interceptors) I have provided the best setup I can think of for the 4 different types. It looks as if the Claw might be best because it is the fastest and most agile, t...
- by Ben Avery - at 2009.02.03 20:53:00
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10. Typhoon roaming gang 'Swiss Army Knife' setup - in Ships and Modules [original thread]
OK. Third time lucky [Typhoon, Roaming gang - short range] Nanofiber Internal Structure II Nanofiber Internal Structure II Capacitor Flux Coil II Capacitor Flux Coil II Damage Control II Reactor Control Unit II Co-Processor II 100MN Afterburn...
- by Ben Avery - at 2009.02.03 20:07:00
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11. Typhoon roaming gang 'Swiss Army Knife' setup - in Ships and Modules [original thread]
Edited by: Ben Avery on 03/02/2009 18:17:06 Originally by: P'uck Edited by: P''uck on 03/02/2009 17:52:51 No, lot of things not goodish. 1) dmg mods. You have split weapon systems, one only used to 3/4ths. either focus on the guns...
- by Ben Avery - at 2009.02.03 18:14:00
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12. Typhoon roaming gang 'Swiss Army Knife' setup - in Ships and Modules [original thread]
Edited by: Ben Avery on 03/02/2009 17:46:28 What do you think of this setup for a roaming gang? (ie. not fleet warfare) Would it be good in a roaming gang, comprising mostly of cruiser-sized ships? It assumes the gang has tacklers. [Typh...
- by Ben Avery - at 2009.02.03 17:45:00
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13. Is there a good BS for roaming gang PvP? - in Ships and Modules [original thread]
Well, this was my idea for a roaming gang Macharial, but it's as agile as a brick. [Machariel, Roaming PvP] Gyrostabilizer II Gyrostabilizer II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Inertia Stabilizers ...
- by Ben Avery - at 2009.02.03 16:54:00
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14. Is there a good BS for roaming gang PvP? - in Ships and Modules [original thread]
From the lack of answers, I presume there are no good BSs for roaming gang PvP. Maybe there will be a good T3 BS that serves this purpose.
- by Ben Avery - at 2009.02.03 16:38:00
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15. Is there a good BS for roaming gang PvP? - in Ships and Modules [original thread]
The Machariel used to be good for roaming gang warfare. Is it any good now? Is there another BS that is better? Or are command ships the largest ships which are good for roaming gang warfare
- by Ben Avery - at 2009.02.03 15:52:00
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16. Jump freight skills - in Skill Discussions [original thread]
My alt needs Jump Calibration at level 5 to get past all the cyno jammed systems to get to my Corps heavily defended HQ.
- by Ben Avery - at 2009.01.31 13:30:00
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17. Test - in EVE Forum Experiments [original thread]
T
- by Ben Avery - at 2009.01.14 16:13:00
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18. Best Falcon killer? - in Ships and Modules [original thread]
Originally by: SeismicForce Even with an ECCM on he'll jam you, and a falcon pilot with half a brain would be long gone before you got half way to him. How about a specialised Vaga with 2 ECCMs and no LSEs
- by Ben Avery - at 2009.01.13 22:10:00
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19. Best Falcon killer? - in Ships and Modules [original thread]
Which ship and setup is best for taking out enemy Falcons when you're in a roaming gang My idea is a Vagabond with an ECCM. The idea is to quickly zoom around and take out the Falcons first. Nanofiber Internal Structure II Overdrive Injector S...
- by Ben Avery - at 2009.01.13 21:53:00
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20. Best ships to complete 0.0 complexes and combat sites? - in Missions & Complexes [original thread]
Originally by: slothe Edited by: slothe on 14/10/2008 20:04:45 MArauders dont have a massive tank, they have a repping bonus. Command ships have a good resistance bonus that the marauders lack. Tank is all about resistance not reppi...
- by Ben Avery - at 2008.10.15 02:22:00
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